Tag Archive | dead island riptide

Ride to Hell: Retribution gets new trailer, pre-order info.

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Ride to Hell: Retribution is looking to one sweet game full of win! I want to bust faces and grab lady bits in this new franchise. It’s shaping up to be the stress beater game of 2013 for me. I mean how can you not appreciate a lone wolf playing by his own rules?

Deep Silver dropped off a new trailer today and some info on pre-order incentives. The trailer is after the break but I can tell you that pre-ordering nets some sweet day on DLC. Now I know it’s a touchy subject but free is still pretty tasty. The DLC is called Cook’s Mad Recipe and introduces three new levels and access to a sniper rifle. Not sure yet why the sniper is so special but hey, when you absolutely have to kill every M’F’er in the room, accept no substitutes!

No hard details have been revealed as to why bad boy Jake Conway is tearing through every member of the Devil’s Hand MC but right now I don’t care! I want more! Hit the break to read the full press release and check out the new trailer.

One man against the world: Deep Silver releases new trailer for Ride to Hell: Retribution


Larkspur, Calif., – April 18, 2013 –
Revenge is a dish best served smoking hot! Deep Silver today released a new trailer for Ride to Hell: Retribution. In the upcoming action game for the Xbox 360 video game and entertainment system from Microsoft, Windows PC, and PlayStation 3, Jake Conway takes no prisoners in his search for justice. Ride to Hell: Retribution takes players on a trip into a world dominated by motorcycle gangs and violence, where a man’s mettle is proven through the roar of his engines and the weight of his fist. The game will be available from June 2013 across North America and Europe.

Also, Deep Silver is ready to reward loyalty to the gang. Those who decide to join the gang early will receive a pre-order bonus for Ride to Hell: Retribution. Players who order the game in advance from a retailer of their choice in regions where it is available will receive the DLC Cook’s Mad Recipe for free. The add-on will not only include three new levels, but also an exclusive weapon, the sniper rifle.

Besides a challenging hunt for targets in a downpour, the DLC offers also the possibility to team up with weapons expert Tyrell Jones, a big, mean dude with the baddest beard around. The DLC will also be available for download from June 2013, at a price of 800 Microsoft Points on Xbox LIVE for the Xbox 360 video game and entertainment system from Microsoft, 9,99 Euro on Windows PC and PlayStation 3.

Ride to Hell: Retribution tells the story of a lone rider, Jake Conway, a man with either a gun in his hand or a girl on his lap (and on more than one occasion both!). He’s on a merciless path of revenge against a brutal biker gang called The Devil’s Hand, armed to the teeth with an arsenal of deadly weapons to enact his vengeance on foot and on bike. The only law Jake answers to is his own. Hit hard, ride fast and leave ‘em in the dust. Ride to Hell : Retribution is developed by Eutechnyx.

For more information about the Ride to Hell universe, please visit:

Web: http://www.ridetohell.com
Twitter: http://twitter.com/ridetohellgame
Facebook: http://www.facebook.com/RideToHellGame
YouTube: http://www.youtube.com/deepsilverhq

About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the critically-acclaimed, best-selling zombie action game, Dead Island . Upcoming titles include the side-scrolling arcade brawler, Sacred Citadel, the isometric action RPG, Sacred 3, and the next game in the Dead Island franchise, Dead Island Riptide. Deep Silver, Inc. is a wholly-owned subsidiary of Koch Media, GmbH. For more information, please visit http://www.deepsilver.com or follow us on twitter at @deepsilver.

About Eutechnyx
Eutechnyx is the world’s leading independent racing game developer. The company publishes a number of game brands including NASCAR The Game (console, PC and mobile) and Auto Club Revolution (PC free-to-play) . With a history spanning over 25 years, the studio has won numerous awards for its million-plus selling titles and garnered exceptional acclaim in the business sector. As well as its headquarters in the UK, the company has studios in Hong Kong, Chengdu and Charlotte, USA.

For more information, please visit http://www.eutechnyx.com

Auto Club Revolution and Eutechnyx are registered trademarks of Eutechnyx Limited. All rights reserved.

About Black Forest Games
Founded in 2012, Black Forest Games is an independent game studio focused on high-quality video games. The studio is based in Offenburg, Germany, and currently employs a team of 40 international industry professionals who specialize in building games for all major game platforms. For more information on Black Forest Games please visit the official website at http://www.black-forest-games.com

Deep Silver, a division of Koch Media GmbH, Austria

Windows, Xbox, Xbox 360 and Xbox LIVE are trademarks or registered trademarks of the Microsoft group of companies.

“”, “PlayStation” and “PS3” are trademarks or registered trademarks of Sony Computer Entertainment Inc. All Rights Reserved.

ESRB info:
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Ride to Hell: Route 666 gets spiffy new trailer.

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We’ve covered the latest bits of the full-fledged console game Ride to Hell: Retribution but little has been said about the XBLA\PSN side game, Route 666. Along with the new trailer, we learn a little (just a tad) about the game.

Route 666 is set inside the same universe as Retribution but so far seems to have nothing else in common with it. Players control their very own band of asphalt warriors as they fight to control the famous stretch of roadway. The bikers can be positioned in strategic positions to overtake enemy packs, knock ‘em down to become the leader of the road. It’s basically a Road Rash type game with some strategy elements mixed in. Sounds good enough to me!

Ride to Hell: Route 666 is scheduled to hit XBLA and PSN this June. No exact date has been revealed nor a price point. I’d say though it will be about 1200 points or $15. Hit the break for the latest press release and the new trailer!

Grab your crew and take them on a thrilling ride: Deep Silver reveals new details on Ride to Hell: Route 666

April 25, 2013 – LARKSPUR, CA – Deep Silver today is putting the pedal to the metal with more details on the upcoming action game Ride to Hell: Route 666. In the world’s first real time tactics beat’em up, players will beef up their pack of road warriors, provide them with the right gear, and take them to the streets in a merciless battle for every mile of the legendary Route 66. The trip starts this summer, when the game is scheduled to hit the PlayStation Store, Xbox Live for the Xbox 360 video game and entertainment system from Microsoft and Steam.Tactics are essential when up against a colorful cast of enemies. Players will be able to bark orders at their fearless gang members to bring them into the right formation on-the-fly with easy, accessible controls. Clever tactics will be rewarded, opening up enemy defenses and allowing you to get in on the action: as the leader of this lawless bunch, you can support your warriors at the front line or issue instructions from the back. Pick up and play action controls allow the players to get involved in the fight at any time. You’ll also be recruiting new members to join your gang, with each one bringing their own special abilities to a fight, from big bad bruisers to sultry medics.Ride to Hell: Route 666 is set within the Ride to Hell universe, a world of bare-knuckle violence, and rip-roaring motorcycles. Later this year the setting will be extended by two further titles featuring the unique and incomparable biker lifestyle; Ride to Hell: Retribution and Ride to Hell: Beatdown.Ride to Hell: Retribution tells the story of a lone rider, Jake Conway, a man with either a gun in his hand or a girl on his lap (and on more than one occasion both!). He’s on a merciless path of revenge against a brutal biker gang called The Devil’s Hand, armed to the teeth with an arsenal of deadly weapons to enact his vengeance on foot and on bike. The only law Jake answers to is his own. Hit hard, ride fast and leave ‘em in the dust June 2013 for Xbox 360, Windows PC, and PlayStation 3.The Ride to Hell universe will be rounded out with Ride to Hell: Beatdown, a rock’n’roll brawler set to light up the mobile space, on the go! More details on this title will follow soon.Ride to Hell: Retribution is developed by Eutechnyx, Ride to Hell: Route 666 by Black Forest Games.For more information about the Ride to Hell universe, please visit:Web: http://www.ridetohell.comTwitter: http://twitter.com/ridetohellgameFacebook: http://www.facebook.com/RideToHellGameYouTube: http://www.youtube.com/deepsilverhq

About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the critically-acclaimed, best-selling zombie action game, Dead Island . Upcoming titles include the side-scrolling arcade brawler, Sacred Citadel, the isometric action RPG, Sacred 3, the next game in the Dead Island franchise, Dead Island Riptide, Metro : Last Light and Saints Row IV . Deep Silver is a wholly-owned subsidiary of Koch Media, GmbH, and includes the renowned development studio Deep Silver Volition, based in Champaign, IL. For more information, please visit http://www.deepsilver.com or follow us on twitter at @deepsilver.

Geeky Game Review: Dead Island: Riptide

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Once more into the breach my fellow geeks! We have zombies monsters to slay! After Dead Island dropped in 2011, zombie killing fans were left wanting more, much more. Well here we are, stuck in another island hell hole fighting off hordes of undead monstrosities and were we given the sequel we needed, the sequel we deserved?

Dead Island: Riptide is a psuedo-sequel to Dead Island. You could call it an expansion pack pretty much, a huge expansion at that. The same four heroes from the first are back with a new immune survivor in the mix. The game starts off exactly after the end of the first, with our motley crew escaping the infested Banoi. The gang ends up on a ship in the ocean where they find more hardship. Abducted, they become the focus of experiment after experiment. As with all things science, an outbreak occurs and the ship crashes. Not back on Banoi thankfully but an all new section of the cluster, Palanai.

More…

Palanai is its own creature, separate from Banoi but yet strikingly familiar. It’s a lush tropical paradise but so was Banoi and I believe that’s what starts the downfall of the game. Riptide feels much like its predecessor in every way, the good with the bad. Every thing that was wrong with the original is still wrong in Riptide. We’re talking the poor, stuttering frame rate, the stilted “I got a load in my pants” walk of your chosen avatar, the clipped sound and horribly repetitive fetch quests. It’s almost like Techland didn’t listen to anything the fans said and kept on with business as usual. And they brought along some new glitches to irritate fans.

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Did you rely on the quest marker to lead you to the next destination, to help you bypass the throngs of brain hungry foes? Yeah, you can forget that bad boy in Riptide – it’s fundamentally broken. It works when it wants to, which isn’t very often mind you. Routinely you will become over run and murdered by the Left 4 Dead type hordes, by the constantly respawning zombies, by the ninja-like wretches that will appear behind you. It is pure frustration on an epic scale. Something I never encountered in DI but are present everywhere are insta-killing enemies. They throw one tiny knife and full health bar or not, BAM! you’re dead. Utter rubbish.

Not all is bad in Riptide, there are some improvements to be found, some additions to make it stand out. Something I thoroughly enjoyed was the hub defense for the various hideouts the gang holes up in. The zombies will swarm in from a scattering of weak spots in an attempt to swallow up the survivors. Each time I played, I had a blast laying down traps, rushing to a friend’s aid and cutting off little pieces of the horde. That brings up another new and fun item, mines and bombs. It’s delicious fun to drop a mine and watch some schmuck walk into it, set it off and then burn down to the ground. Fun, fun!

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Beyond the usual quests, the team now has a set of fetch quests to achieve. Grabbing x number of whatever and bringing them back to a survivor grants newer weapons, cheaper prices at stores and more helpful friends during the hub defense. I handed off 4 blankets to one guy and next thing I knew, he was wielding a monstrous, multi-edged zombie slicer instead of his puny bat.

Techland introduced a few new monsters to the core set. The biggest pain is the Screamer, a monster that..screams. The scream is so deafening that your hero is instantly incapacitated by it, usually knocked to the ground. The Wrestler is a slow and deadly hulk of a monster that can kill in one blow. Also new to the game is the Dead Zones. Dead Zones are chock full of monsters as well as a boss monster. You got to be good and you got to be tough to clear the zone, which includes killing the tough as nails boss. It’s worth it though as Dead Zones usually have something rare for you tucked away in them.

I’m not here to say Riptide is utter trash because it’s not. It does have some serious issues that were never fixed from the first game and it has some new issues that impact gameplay but if you can look past them you’ll find a competent zombie slasher with real potential. There is plenty of real fun to be had in crafting new weapons and busting monster skulls with them. Each kill is a satisfying kill, especially when you’re surrounded by more ready to die – again.

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I give Dead Island: Riptide a 6 out of 10 and would gladly bump that up if they can issue a patch to fix some of the technical problems. Hopefully Techland goes ahead with a full-blown sequel and fixes the complaints.

Many thanks to out pals at Deep Silver for the Xbox 360 review copy! May I never hear “I gotta find another way in” again!